Skip to content

Discord Community

Growtopia Packet Types ​

Packet types represent internal packet identifiers used in Growtopia's networking protocol.

Packet TypeValueDescription
PACKET_STATE0State information
PACKET_CALL_FUNCTION1Function call packet
PACKET_UPDATE_STATUS2Status update
PACKET_TILE_CHANGE_REQUEST3Tile modification request
PACKET_SEND_MAP_DATA4Map data transmission
PACKET_SEND_TILE_UPDATE_DATA5Single tile update
PACKET_SEND_TILE_UPDATE_DATA_MULTIPLE6Multiple tile updates
PACKET_TILE_ACTIVATE_REQUEST7Tile activation request
PACKET_TILE_APPLY_DAMAGE8Tile damage application
PACKET_SEND_INVENTORY_STATE9Inventory state sync
PACKET_ITEM_ACTIVATE_REQUEST10Item activation
PACKET_ITEM_ACTIVATE_OBJECT_REQUEST11Object item activation
PACKET_SEND_TILE_TREE_STATE12Tree state information
PACKET_MODIFY_ITEM_INVENTORY13Inventory modification
PACKET_ITEM_CHANGE_OBJECT14Object transformation
PACKET_SEND_LOCK15Lock information
PACKET_SEND_ITEM_DATABASE_DATA16Item database data
PACKET_SEND_PARTICLE_EFFECT17Particle effects
PACKET_SET_ICON_STATE18Icon state changes
PACKET_ITEM_EFFECT19Item effects
PACKET_SET_CHARACTER_STATE20Character state
PACKET_PING_REPLY21Ping response
PACKET_PING_REQUEST22Ping request
PACKET_GOT_PUNCHED23Punch event
PACKET_APP_CHECK_RESPONSE24App verification
PACKET_APP_INTEGRITY_FAIL25Integrity check failure
PACKET_DISCONNECT26Disconnection
PACKET_BATTLE_JOIN27Battle entry
PACKET_BATTLE_EVEN28Battle event
PACKET_USE_DOOR29Door interaction
PACKET_SEND_PARENTAL30Parental controls
PACKET_GONE_FISHIN31Fishing activity
PACKET_STEAM32Steam integration
PACKET_PET_BATTLE33Pet battles
PACKET_NPC34NPC interactions
PACKET_SPECIAL35Special events
PACKET_SEND_PARTICLE_EFFECT_V236Enhanced particle effects
GAME_ACTIVE_ARROW_TO_ITEM37Arrow to item conversion
GAME_SELECT_TILE_INDEX38Tile selection

Note ​

Packet types are used for network communication between client and server. Each packet type has specific data structure and purpose.

Join our community for support and updates!